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Detect Indirect Specular in Material When Not Using Path Tracing
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3
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40
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March 13, 2026
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Splotchy shadows cast by single hairs when only using SkyLight as light source
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1
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43
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March 12, 2026
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Changing DeviceProfile at runtime Tags CVars with ECVF_SetBySystemSettingsIni
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3
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39
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March 12, 2026
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Niagara Data Channels and particle sorting issue
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6
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33
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March 12, 2026
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Toon/Cel Shader Issue on Volume Shader (VDB, Volumetric Fog)
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1
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53
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March 12, 2026
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Mutable crashes when building textures
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7
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24
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March 12, 2026
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Render metahuman character is noise
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0
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17
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March 12, 2026
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The character's hair appears overly bright when using path tracing.
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1
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188
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March 12, 2026
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strange line on render
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3
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50
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March 12, 2026
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Fake shadows Archicad-Twinmotion
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2
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53
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March 12, 2026
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Shadow issue. Lumen/VSM
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1
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31
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March 12, 2026
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Skylight Broken
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4
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68
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March 11, 2026
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Megalights issue: glitter/sparkle effect in 5.7.3 on unlit materials and collision edges. Any solution?
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10
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199
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March 11, 2026
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TSR Ghosting after color grading
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6
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201
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March 11, 2026
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Scene Capture/Render Target view Causes Niagara Flickering Issue
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5
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1249
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March 11, 2026
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Issue with Lightmaps on VR Quest deploy
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0
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34
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March 11, 2026
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Global Illumination Scalability Performance Issue when switching from Epic or High to Low or Medium
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0
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87
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March 11, 2026
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Difference between Differences between texture sample and texture object?
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7
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35824
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March 11, 2026
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Spotlight inside of Blueprint doesnt make shadows
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15
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4445
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March 11, 2026
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Exponential Height Fog doesn't appear in scene capture 2D component render
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0
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20
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March 10, 2026
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[Feature Request] AGX Tone mapper in unreal engine
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0
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194
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March 10, 2026
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Potential wrong branch condition about DFAO and Niagara GPU SDF Collision
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4
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19
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March 10, 2026
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How do I make a opacity mask on Nanite objects?
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6
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73
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March 10, 2026
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Rare crash when changing scalability settings rapidly
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12
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30
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March 11, 2026
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Does Fortnite support deferred shading on mobile?
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5
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69
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March 10, 2026
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Ghosting effect in when rendering? (also in the editor)
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0
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25
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March 10, 2026
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Scaling Nanite StreamingPoolSize/VRAM usage via Scalability Settings or at Runtime
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1
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38
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March 10, 2026
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Unreal post Process look different in render
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4
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54
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March 10, 2026
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Distance Field Ambient Occlusion artifacts when using dynamic resolution
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12
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20
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April 10, 2026
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Landscape Offset Issues When Dividing Landscape Into Multiple Streaming Levels
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3
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17
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March 10, 2026
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