hello,
here two screenshots, one of the workstation screen, one of the mirror of the quest VR screen with ultra settings. quest VR is flat, without black values, without ambient occlusion.
look into the round coloumn, one is black, one is bright.
any idea?
the other thing is, i made media images that i use for presentation.
the quest VR does not use the camerapoint that is captured in the image. in the image i have a pedestrian mode height, in the quest VR if i jump to the next presentation point the camera is initially at about 30cm/one foot height. i have to correct that everytime by teleporting next to that point.
any idea?
many thanks for help!

