rending HDRI backdrop with Yaw value tracked in Sequencer

I’m trying to render out HDRI backdrop with it’s Yaw rotational values tracked on the sequencer making the HDRI turn 360 in it’s Yaw axis. However upon rendering the yaw rotation the MRQ doesn’t pick up HDRI’s animation. Does anyone know how to override the MRQ so that it can render out the animation? Thanks