Gas 3D Explosion Looks Noisy

Hello all,

I am attempting to use the Grid 3D Gas Master to simulate simple explosions. However, my particles always look noisy and fuzzy. The videos I’m following online and the unreal docs do not appear to show this and I’ve struggled to find topics online documenting this issue. I’ve uploaded a simple video that shows the problem I’m facing. I am using the Cesium Sunsky for my scene lighting if that is relevant.

My references: