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Capsule and Sphere Nav Modifiers Oversized and Incorrectly Bounded
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4
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97
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June 12, 2026
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Resolving Infinite Loop in Retro Style Asteroids Game
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6
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202
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June 11, 2026
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Unable to open a project with Unreal 5.7 (Part II)
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0
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95
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June 11, 2026
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Spawning a Pawn with PaperFlipbookComponent + BlockAll + SimulatePhysics set in the constructor causes EncroachingBlockingGeometry to fail — the overlap query hits the Pawn's own physics body.
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0
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55
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June 11, 2026
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What is ETraceTypeQuery
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2
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9012
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June 11, 2026
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Line Trace BUG on Instanced meshes
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1
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103
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June 10, 2026
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Is it possible to get joints to be driven by chaos cloth in UE5?
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0
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48
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June 10, 2026
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Does Perforce enable referencing assets between projects?
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0
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50
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June 10, 2026
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Added support for "Optional" data type (TOptional<T>) in Blueprints
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3
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3350
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June 10, 2026
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Reconnect for client
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1
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94
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June 10, 2026
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Update probleme -free for all is not working
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7
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120
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June 10, 2026
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How to improve our navmesh solution
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4
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87
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June 10, 2026
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Editor crashes after finishing any kind of build
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1
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101
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June 10, 2026
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LibCEF.dll contains unacceptable strings
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3
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68
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June 10, 2026
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Encounter 2 errors on Metahuman and Reflection
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4
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173
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June 10, 2026
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the zero point effect iscompletely broken (Double-jump dash fails to trigger).
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0
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69
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June 10, 2026
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Renaming actors as a part of workflow
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3
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63
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June 11, 2026
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Game mode change problem
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14
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3407
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June 10, 2026
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How to remove memory references of removed asset
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2
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107
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June 10, 2026
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Epic Games Launcher 安装方式
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0
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763
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June 10, 2026
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5.7.3 Bug, PCG Spline Sampler
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2
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327
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June 9, 2026
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FRecastNavMeshGenerator::Init() dirties all tiles in World Partition projects without Navigation Invokers (NavMesh Dynamic)
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4
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97
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June 9, 2026
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Grass flickering / turning black in Windows build (Mac emulation)
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0
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59
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June 9, 2026
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Question about selecting a socket for attach component to component
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2
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80
|
June 9, 2026
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Ensures fire in UMVVMView::InitializeSourceBindings and UMVVMView::SetSourceInternal - possible re-rentrant bug?
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2
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71
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June 9, 2026
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Client-side movement with weird attachment wile moving
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3
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114
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June 9, 2026
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How to slow velocity of a falling actor based on distance from the ground
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1
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77
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June 9, 2026
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How can I bind an event from a function?
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3
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2467
|
June 9, 2026
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Critical Network Conflict: Epic Accelerators vs TIM Italy (AS1267) – ISP-Injected TCP Resets, Buffer Saturation, and Bandwidth Collapse
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0
|
85
|
June 9, 2026
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足部放置节点bug反馈
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0
|
36
|
June 9, 2026
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