Hi everyone, how are you? I’m trying to recreate Brawl Stars in UE5. I was trying to make the mechanics of the character rotating their upper body when shooting, even while moving, without losing direction and then returning. I’m using blend poses and transform (modify) bone with a variable, it works very well, but when I walk downwards, the character starts rotating in the opposite direction or often very different from where I click. I’ve tried several things but nothing works. How can I make it work regardless of the character’s position and the correct click location? I’m using the TopDown template with WASD and mouse to shoot. Thank you very much to anyone who helps me!
Anyone?