Since updating to Unreal Engine 5.6, it seems the LiDAR Point Cloud plugin is no longer functioning correctly for runtime import/export.
Previously, I was able to successfully use functions like Create Lidar Point Cloud From File
and Export Point Cloud to File
with various formats such as .las
and .laz
. After updating, these functions consistently fail.
Has anyone else encountered this issue? Is there a known workaround, or any official word from Epic on whether this functionality is being deprecated or will be fixed in a future patch?