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Is there a way to import assets from a specific filepath dynamically/at runtime?
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2
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1058
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October 18, 2026
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[RELEASE] 360° Omnidirectional Stereo & VR180 ODS Rendering — TrueODS Distributed | Lumen, Seamless Volumetrics, HDR EXR & Multi-Machine
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2
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285
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October 18, 2026
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Texture De-Lighter (Neural-network powered)
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0
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65
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October 18, 2026
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solving problem of obejcts exact heights
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0
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48
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October 17, 2026
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[FAB] Editor FixPack – Foliage Picker & Safe Asset Audit (UE 5.4–5.8) now live
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0
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39
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October 16, 2026
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[RELEASE] TexBridge – Substance 3D Painter to UE5: textures, Material Instances and assignment in one click
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1
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145
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October 16, 2026
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Inefficiencies in UAnimationSequencerDataModel::InitializeFKControlRig leading to slow PIE startup time
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9
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490
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October 15, 2026
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Standard License vs github Source
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1
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76
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October 15, 2026
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Best practices for incremental cook
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3
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41
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October 14, 2026
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OpenXR HMD Plugin, Timing of xrWaitFrame Call
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1
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83
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October 13, 2026
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[Open Beta] Gameheim: one hub for your Unreal team, connected to your version control
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1
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95
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October 12, 2026
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5.8 UBA crashes while compiling ISPC files for a program target
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3
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14
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October 12, 2026
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[Open Source] UnrealPython — Runtime Python integration for Unreal Engine 5
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2
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148
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October 12, 2026
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How to disable streaming install for Windows Store/Xbox App
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3
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50
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October 9, 2026
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Best approach for running a small Unreal project in a web browser?
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2
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230
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October 9, 2026
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Editor hangs due to repeated saving of EditorPerProjectUserSettings
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4
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181
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October 9, 2026
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IOB Error in Shared Function Library Get Length of Chain
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2
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18
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October 9, 2026
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Shader library pruning drops shaders still referenced by incrementally-cooked packages (missing shader resources / uncooked shader map in cooked builds)
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2
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12
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October 8, 2026
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UE 5.8.3 MetaHuman Auto Rigging Issue - Facial bones misplaced when fitting to tall head mesh
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0
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61
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October 8, 2026
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Gauntlet: Horde device reservation blocks fail with more than one device (fix in PR #15239)
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2
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22
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October 7, 2026
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Add socket to skeletal mesh using Python
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9
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62
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October 7, 2026
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Color picker widget in 5.8 closes unnecessarily on property changes
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11
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180
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October 6, 2026
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How do I use FAB for megascan bridge??
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17
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7129
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October 5, 2026
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Running CinematicPrestreaming Plugin with Render (Remote)... is it possible?
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2
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24
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October 5, 2026
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Unreal Engine 5.7 git source build does not seem to build from Rocky Linux/RHEL 8 anymore
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6
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45
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October 5, 2026
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HTTPServer port probing for multiple Unreal Editor instances
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2
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25
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October 2, 2026
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Mutable Plugin 5.8 Mesh Reshape works correctly with body morphs, but Modifiers (Clip Mesh With Mesh) produce geometry artifacts on the reshaped mesh
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0
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91
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October 2, 2026
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Sequencer disable auto thumbnails in Content Drawer
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1
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290
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October 2, 2026
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[Open Source] BranchRift — catch Git integration risk before Unreal branches come back together
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0
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38
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October 1, 2026
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How can we obtain the Android Single Instance Service (ASIS) plugin for Unreal Engine 5.8?
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1
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54
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October 1, 2026
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