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[FAB] Editor FixPack – Foliage Picker & Safe Asset Audit (UE 5.4–5.8) now live
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0
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35
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October 16, 2026
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[RELEASE] TexBridge – Substance 3D Painter to UE5: textures, Material Instances and assignment in one click
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1
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137
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October 16, 2026
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Inefficiencies in UAnimationSequencerDataModel::InitializeFKControlRig leading to slow PIE startup time
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9
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452
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October 15, 2026
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Standard License vs github Source
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1
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69
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October 15, 2026
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Best practices for incremental cook
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3
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19
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October 14, 2026
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OpenXR HMD Plugin, Timing of xrWaitFrame Call
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1
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80
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October 13, 2026
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[Open Beta] Gameheim: one hub for your Unreal team, connected to your version control
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1
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94
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October 12, 2026
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[Open Source] UnrealPython — Runtime Python integration for Unreal Engine 5
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2
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143
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October 12, 2026
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How to disable streaming install for Windows Store/Xbox App
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3
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41
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October 9, 2026
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Best approach for running a small Unreal project in a web browser?
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2
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211
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October 9, 2026
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Editor hangs due to repeated saving of EditorPerProjectUserSettings
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4
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177
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October 9, 2026
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UE 5.8.3 MetaHuman Auto Rigging Issue - Facial bones misplaced when fitting to tall head mesh
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0
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60
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October 8, 2026
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Gauntlet: Horde device reservation blocks fail with more than one device (fix in PR #15239)
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2
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10
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October 7, 2026
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Add socket to skeletal mesh using Python
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9
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43
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October 7, 2026
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Color picker widget in 5.8 closes unnecessarily on property changes
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11
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178
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October 6, 2026
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How do I use FAB for megascan bridge??
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17
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7105
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October 5, 2026
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Running CinematicPrestreaming Plugin with Render (Remote)... is it possible?
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2
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13
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October 5, 2026
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Unreal Engine 5.7 git source build does not seem to build from Rocky Linux/RHEL 8 anymore
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6
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24
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October 5, 2026
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HTTPServer port probing for multiple Unreal Editor instances
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2
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25
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October 2, 2026
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Mutable Plugin 5.8 Mesh Reshape works correctly with body morphs, but Modifiers (Clip Mesh With Mesh) produce geometry artifacts on the reshaped mesh
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0
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85
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October 2, 2026
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Sequencer disable auto thumbnails in Content Drawer
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1
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287
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October 2, 2026
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[Open Source] BranchRift — catch Git integration risk before Unreal branches come back together
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0
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33
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October 1, 2026
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How can we obtain the Android Single Instance Service (ASIS) plugin for Unreal Engine 5.8?
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1
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54
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October 1, 2026
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GASP AND METAHUMAN
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0
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52
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October 1, 2026
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UE 5.8 Metahuman to Maya 2020
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3
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108
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September 30, 2026
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Can we get an option to prevent auto-submitting to perforce when a collection is deleted?
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3
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29
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September 30, 2026
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Keep editor tab order
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9
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937
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September 30, 2026
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Changing material or setting parameters in Collision View Mode
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5
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42
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September 29, 2026
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Revit to Twinmotion - Light IES profile rotating on import
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8
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663
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September 29, 2026
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Intermittent crash on shutdown while cooking
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8
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74
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September 29, 2026
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