Problem in using Vulkan. Packaging always avoids using Vulkan when making android builds
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5
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1027
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July 1, 2016
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How to find UnrealBuildTool for ARM Linux compilation
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4
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1071
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May 16, 2016
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Alternative to UnrealBuildTool.GetUProjectPath() in 4.11
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7
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1875
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April 26, 2016
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Unrealbuild tool message & shader complier message
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4
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478
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April 18, 2016
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UnrealBuildTool error on build machine
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3
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946
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February 12, 2016
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Cant generate project files
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3
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605
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December 15, 2015
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[4.9.1] Unreal Build Tool UBT Error
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1
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394
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October 27, 2015
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Current type of textures for Android in UnrealBuildTool
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0
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280
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October 20, 2015
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[UBT] CMakefileGenerator does not generate includes and definitions
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8
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938
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October 19, 2015
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GenerateProjectFiles.bat fails with odd compile errors
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6
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523
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October 13, 2015
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[4.8 P1] Build error with OnlineSubsystemNull
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2
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322
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October 11, 2015
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Different builds for coders and content creators?
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4
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270
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September 9, 2015
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How to exclude build target when compiling properly?
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2
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902
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September 8, 2015
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UnrealBuildTool: Finding UE4 root install
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1
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921
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August 17, 2015
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UnrealBuildTool Exception: System.IO.FileNotFoundException
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13
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4864
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July 30, 2015
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UnrealBuildTool fails whenever UnrealHeaderTool is called by mono
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0
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398
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July 17, 2015
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Unrealbuildtool argument for rebuild
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3
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793
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July 10, 2015
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Generating project files fails (UE4.8)
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3
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6010
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July 6, 2015
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[4.8] GenerateProjectFiles.bat -> UnrealBuildTool Exception
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8
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1147
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March 26, 2015
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UnrealBuildTool: Passing additional arguments to platform-specific compiler
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0
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1308
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March 23, 2015
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Android build - "error: cannot find -l..."
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10
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2945
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March 19, 2015
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Failed to generate project files, System.ArgumentOutOfRangeException
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8
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3454
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March 12, 2015
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UnrealBuildTool Fails when Creating C++ Projects
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4
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719
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March 8, 2015
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UnrealBuildTool Exception: ERROR: Visual Studio 2012 or Visual Studio 2013 must be installed in order to build this target
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1
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1705
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March 7, 2015
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[4.7] UnrealBuildTool Failed to generate project files
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3
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4956
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February 28, 2015
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[Promoted] UnrealBuildTool: c1xx : fatal error C1083: Cannot open source file
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3
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1646
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January 24, 2015
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[Request] Do not use existence of folders for build configuration
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1
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374
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December 4, 2014
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UnrealBuildTool has stopped working
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6
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950
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November 3, 2014
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Incremental remote compile(UBT+URT) for iOS?
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1
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640
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November 3, 2014
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Plugin placed in the Game's Plugin folder are always compiled in optimized mode, even when the Debug or DebugGame configuration is selected
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17
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2205
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October 24, 2014
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