My game is using OnlineSubsystemNull and is working fine with 4.7.5. I tried the first preview of 4.8 and got the following error when trying to package (Windows 64-bit)
UnrealBuildTool: UELinkerFixups.cpp.obj : error LNK2001: unresolved external symbol “void __cdecl EmptyLinkFunctionForStaticInitializationOnlineSubsystemNull(void)” (?EmptyLinkFunctionForStaticInitializationOnlineSubsystemNull@@YAXXZ)
Still there with 4.8 preview 2… Am I the only one?
Hey there morph208,
In order to assist you in an effective manner, we would like to see if you are still experiencing the issue you are reporting in engine version 4.9.2?
If so, would you mind providing some simple steps, screenshots, or any other relevant pieces of information to help us reproduce the issue on our end?
Let me know if you have further questions.