Log output
Appeared after pulling a:
https://github.com/EpicGames/UnrealEngine/commit/a80f7b84c443b4a0db748fbd56ca84369d1d94
p.s.: can someone add a 4.8 tag (i have no enough reputation, used ‘master’ instead)
Log output
Appeared after pulling a:
https://github.com/EpicGames/UnrealEngine/commit/a80f7b84c443b4a0db748fbd56ca84369d1d94
p.s.: can someone add a 4.8 tag (i have no enough reputation, used ‘master’ instead)
Can’t add more than 5 tags;)
See also https://answers.unrealengine.com/questions/199412/problems-with-unreal-build-tool-on-master.html
Oh, yeap, same thing.
Now only 4 left.
Retaged: 4.8
Temporary Fix!!
It seems the program that generates the XML has not been added to the actual UE4 build. Here is the fix
Go to \Engine\Source\Programs\EnvVarsToXML open the SLN and build it
that will make a directory in \Engine\Source\Binaries\DotNET copy all 6 files in there
Paste all files to \Engine\Binaries\DotNET
This will fix the errors
P.s you can probably get away with not including the 3 vhost files, just the first 3
Worked for me.
Should now be fixed by:
https://github.com/EpicGames/UnrealEngine/commit/0aea4571125f61da51ef9770a79a18ce691c2c86
Steve