Enabling the Custom Items and Inventory beta breaks the rift point device

Summary

After enrolling a project into the Custom Items and Inventory beta, you start dropping the Rift Point Device immediately after trying to pick it up.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Enable the Custom Items and Inventory beta in the project settings
  2. Place down a Rift Point Device item spawner/capture item spawner
  3. Launch a session and start the game
  4. Try picking it up

Expected Result

The Rift Point Device stays in the inventory

Observed Result

The Rift Point Device gets dropped

Platform(s)

PC

Video

I can confirm that this is happening also in a live version of my map where I enabled “Custom Items and Inventory”. When I pick up a Rift Point device, it always immediately drops on the ground, so it is not possible to use it at all.

FORT-1097194 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Getting someone to take a look.

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