Object Pool and Weak Pointers
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0
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24
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May 7, 2025
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Roger Kint - Embermoon
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0
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7
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May 7, 2025
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CommonUI and multiple controller types
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8
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219
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June 6, 2025
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juliengamedev - Stylized Low Poly Moon Pack
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0
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8
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May 7, 2025
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Guard vs Turret. The guard does not attack the turret
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1
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33
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May 7, 2025
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Lack of XP across multiple games
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3
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56
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May 7, 2025
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Nav-Mesh in low areas
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2
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734
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May 7, 2025
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Boat pawn controlled by physics, how to prevent sliding/drifting when turning? (waterbody UE4 blueprint)
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5
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908
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May 7, 2025
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UActorComponent::TickComponent(...) not ticking for some reason.
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22
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2715
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May 7, 2025
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Compile error when adding USaveGame class
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1
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21
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May 7, 2025
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HOW TO MAKE A V3 INTO FLOAT2 FOR SWITCH? (MAT DYNAMIC MASK)
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13
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83
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May 7, 2025
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Common Input Brush Key Sets
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7
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151
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May 7, 2025
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Multiple Instance freezes editor completely
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1
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27
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May 7, 2025
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Never Stream crash
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8
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53
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May 7, 2025
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Newbie Member From India
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1
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70
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May 7, 2025
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Fading Object out
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9
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36
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June 6, 2025
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How can i draw 2d figure(line, rectangle, circle..)?
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5
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7010
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May 7, 2025
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In UE5.5.4 the return value of ’Get Physics Linear Velocity at Point’ is wrong
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1
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39
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May 7, 2025
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How do I download 4.25 plus?
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2
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95
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May 7, 2025
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Character slightly shift off the axis he is on then back to it
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18
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222
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May 7, 2025
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[FIXED] Last resort help - Crash on Game start 4.26.2.0
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0
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34
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May 6, 2025
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TIMEOUT Error on Last-Gen consoles
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1
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57
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May 7, 2025
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Why does applying a material decimate my mesh?
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4
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41
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May 7, 2025
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Unhandled exception: BadImageFormatException: Bad IL format. The format of the file 'XXXModuleRules.dll' is invalid.
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3
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161
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May 7, 2025
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New Objective device DamageEvent() does not work until a function is called on the device
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11
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396
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May 7, 2025
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Building HLODs for Nanite landscapes results in weird base capping
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4
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24
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May 8, 2025
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Questions Regarding Multi-Device Testing and Reservation Workflows
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1
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24
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May 7, 2025
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How to add a custom Buffer Visualizer through Plugin?
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13
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89
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May 7, 2025
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Processing of uniform surfaces.
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7
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56
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May 7, 2025
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Content not being found in a packaged application after upgrading to 5.5
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9
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41
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May 7, 2025
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