DamageEvent() on the objective device that was just added in the latest patch does not work until a function is called on the device.
Steps to Reproduce
Place objective device, button device, and a custom verse script that subscribes to the objective DamageEvent() and the button interact event. have the button trigger a Heal() on the objective when pressed. have the damagedevent print a string showing the damage value. shoot the objective device (no print), press the button to heal the device, shoot the objective (print displayed)
Expected Result
DamageEvent() should work without having to call a function on the device
Observed Result
DamageEvent() does not work until function called on objective device