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Cooked build shows low-res mips only on some ISMs (ISM inside PLA inside Level Instance)
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9
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7
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February 16, 2026
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Local fog volumes vs Volumetric Material
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1
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14
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February 16, 2026
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[UE 5.7.2] VSM performance with Nanite 'Voxelize' and r.Shadow.NaniteLODBias
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2
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13
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February 16, 2026
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Image difference: Field of View vs. Custom Projection Matrix
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2
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13
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February 16, 2026
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The camera vector in postprocess material seems wrong?
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9
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2027
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February 16, 2026
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Distance Field Shadows are never cast for nearby objects
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7
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11
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February 17, 2026
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Switching Between Clear/Blur on Glass Material. Best Way to Adjust Opacity Independently?
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0
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28
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February 15, 2026
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Unreal 5.1 High Resolution Bug **URGENT FIX NEEDED**
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16
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2727
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February 15, 2026
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Movie Render Queue and High Resolution Screenshot - Future friends?
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4
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2047
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February 15, 2026
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Level Sequence Rendering Glitch/Bug
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2
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40
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February 15, 2026
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Refresh Texture Streaming Pool Without Restart? (r.Streaming.PoolSize Improvement)
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5
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329
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February 14, 2026
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4.15 Error - 'Too Many Overlapping Shadowed Moveable Lights, Shadowcasting Disabled'
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8
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11475
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February 14, 2026
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Need a way to have lights in child actors or scene components bake static lighting
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6
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76
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February 14, 2026
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SpiralBlur-SceneTexture not to blur objects before the plane with SpiralBlur
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3
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666
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February 13, 2026
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How do I get rid of these black metallic splotches on my textures?
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2
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67
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February 13, 2026
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Incorrect SDF deactivation on Strix Halo results in flat/washed-out lighting.
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3
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14
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February 13, 2026
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Nanite render in Niagara ignore particle colour
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4
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2
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February 20, 2026
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Is SceneTexture:Subsurface not supported while using Substrate?
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0
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21
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February 12, 2026
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Rendering Decal on Foliage
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3
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2197
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February 12, 2026
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User Scene Texture gets cutoff in VR for Right Eye
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0
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27
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February 12, 2026
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How are Lyra logo textures created? (RGB channels contain different data)
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4
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49
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February 12, 2026
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GPU Lightmass Error: Array index out of bounds
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2
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60
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February 12, 2026
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Why can't I use VSM to shadow objects drawn with Indirect Draw + Custom PrimitiveComponent
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0
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25
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February 12, 2026
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Crash on OwnerLastRenderTimePtr update
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3
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9
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February 12, 2026
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why the material's effect look different between in editor's preview and game scene?
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1
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28
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February 12, 2026
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Lighting malfunction in level on a mobile device when upgrade to UE 5.7.3
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0
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30
|
February 12, 2026
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View-Expansion for Lumen's SurfaceCache updates in Tiled-Renderer
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2
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14
|
February 12, 2026
|
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Unreal 5.7 Transparent Material Issue
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3
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422
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February 12, 2026
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Bink video cannot play with "Overlay Fill Screen with Aspect Ratio" in UE 5.7.1 Standalone mode
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3
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13
|
February 12, 2026
|
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Post Process Blending not working as expected?
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9
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2
|
February 12, 2026
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