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Niagara, ParticleAtrributeReader.GetPositionByIndex, not working when there are more than 64 particles
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1
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7
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February 19, 2026
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Geometry Script Edge Welding No Longer Works in 5.7
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2
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3
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February 19, 2026
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Assertion failed: SimData->LODIndex != INDEX_NONE && SimData->LODIndex <= LOD [File:D:\jenkins\Build\Game\Engine\Source\Runtime\Engine\Private\GPUSkinCache.cpp] [Line: 814]
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4
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0
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February 18, 2026
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Foliage shadow flicker in render with UE 5.7
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2
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56
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February 18, 2026
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I accidentally made my nanite meshes NOT work with decals...what did I do???
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0
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27
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February 18, 2026
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Reduce nanite triangle count of meshes per scalability
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3
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18
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February 18, 2026
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Skeletal Mesh animations not playing when far away?
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4
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1361
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February 18, 2026
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HLOD landscape building is broken in editor (UE 5.7.2)
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1
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257
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February 18, 2026
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Random Ray Tracing Crashes in D3D12RHI
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5
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120
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February 18, 2026
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Green screen render
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3
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43
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February 18, 2026
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WPO causes shadow glitches when rendering with VSM using caching (default)
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2
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10
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February 18, 2026
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Using Render Graph in non-editor builds
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2
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8
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February 17, 2026
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[WORLD_PARTITION] [HLOD] [APROXIMATED_MESH] Issue during the "CapturingScene" phase when having nanited mesh as source component for HLOD Generation
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3
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11
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February 17, 2026
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VSM - Corrupted shadows around the Dynamic Shadow Distance range
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3
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7
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February 17, 2026
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Bug - Vertex Interpolator exposing parameters to instance even if its not connected
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6
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13
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February 17, 2026
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Switching between multiple Frame Generation sources at runtime
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2
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41
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February 17, 2026
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Twinmotion not running fluidly on Mac M4 Max Cpu 16 core, GPU 40-core- neural 16 core - 64GB RAM
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0
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50
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February 17, 2026
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Native Cooperative Vector Support
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4
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7
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February 17, 2026
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Add Asset summery back to the new ProfileGPU (5.6+)
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4
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10
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February 17, 2026
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Error during custom RayTracer Shader initialization
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4
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161
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February 17, 2026
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Fullscreen Mode Scaling Issues (Win64)
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2
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7
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February 17, 2026
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USceneCaptureComponent is not rendering images at "Medium", 'High" quality settings
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6
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13
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February 16, 2026
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USceneCaptureComponent2D produces large checkered cube instead of charactrers
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1
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24
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February 16, 2026
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Hair indirect skylighting appears too bright
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6
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6
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February 24, 2026
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How do I get accurate and performant coastal reflections?
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8
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89
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February 16, 2026
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Why is the Starter Content pack gone?
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8
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313
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February 16, 2026
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Landscape displacement not working
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1
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30
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February 16, 2026
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MH hair simulation caching in sequencer issue
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1
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7
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February 16, 2026
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UE 5.7 Pathtracer Fatal error in large scenes
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6
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364
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February 16, 2026
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Nanite Assembly/ USD Stage Import Python Script
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8
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11
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February 16, 2026
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