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Why pixel size output of GetUserInterfaceUV is giving me a gradient instead of a constant?
Development
Rendering
question
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unreal-engine
Nastymonk
(Nastymonk)
August 31, 2026, 3:59am
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I was expecting a constant from both R and G since the pixel size is just giving out the horinzontal size and the vertical size?
Am I reading this node wrong? Can’t really find any documention on it either.