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Unreal 5.5 / 5.6 Chaos Cloth Assets do not appear in Reflections
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1
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274
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July 15, 2025
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Niagara Parameter Collection Color Curves do not work correctly with GPU emitters
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3
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166
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July 15, 2025
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HDRI Backdrop issue
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11
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3991
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July 15, 2025
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Adding the ability to provide a hint to the compiler, that a material is heavy to process
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1
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46
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July 15, 2025
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Distant local lights keep constantly invalidating their VSMs
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6
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128
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July 22, 2025
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Light of Metahuman's hair is wrong SOS
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1
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64
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July 15, 2025
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Lumen Reflections look incorrect on stacked Translucent Materials
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3
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162
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July 15, 2025
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Mobile bug: Offline handler ignores custom type and response
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0
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47
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July 15, 2025
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Does anyone know what might cause weird wavy/ring lighting when zooming in/out with sky atmosphere?
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0
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60
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July 15, 2025
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UE 5.6 - Crash in strand hair due to unset shader parameter FParameters::BoneMatrices
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2
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145
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July 15, 2025
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Virtual samplers not accepting virtual textures with material layers
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4
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79
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July 15, 2025
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GPU Crash With Ray Tracing Nanite Mesh
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14
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683
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July 15, 2025
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Crash on screen rotation with PowerVR GE8320
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6
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131
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July 18, 2025
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material texture collection can't hold in memory
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5
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68
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July 14, 2025
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UE5 Crashes when rendering with MRQ
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18
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5697
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July 14, 2025
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Rendering 16:9 image on UltraWide monitors.
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2
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93
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July 14, 2025
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ムービーレンダーキュー・ムービーシーンのキャプチャでのレンダリングがカメラ視点ではなく,全く異なった視点でのレンダリングになる
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1
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921
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July 14, 2025
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VSM translucent light shadow atifacts?
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1
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48
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July 14, 2025
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forward shading (cant use taa/tsr in 5.6?)
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0
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100
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July 14, 2025
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Subtitle font problem
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1
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139
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July 14, 2025
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How do I optimize my glass material?
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10
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609
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July 14, 2025
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Witcher 4 tech demo ray tracing setup
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5
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163
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July 14, 2025
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Virtual Bone caused nanite skinned mesh crash
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2
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66
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July 14, 2025
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UE5.3.2 - Strange flickering on model with lights
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27
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448
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July 14, 2025
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visual Issues with Ray Traced Shadows
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2
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149
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July 14, 2025
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Is it possible to mask a Substrate glass material?
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1
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98
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July 13, 2025
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Day/night cycle for Mobile
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2
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67
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July 13, 2025
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Substrate materials not being created.
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0
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53
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July 12, 2025
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Motion Design Tools
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0
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49
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July 12, 2025
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Baked lights on instanced static meshes are buggy
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0
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39
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July 12, 2025
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