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Surface cache statistics
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|
3
|
172
|
October 16, 2025
|
|
The Export option disappeared
|
|
1
|
674
|
October 16, 2025
|
|
GPU Crash - Invalid use of a render target, resource specified by transition barrier does not match with the state (FParticleStatePosition/FParticleStateVelocity)
|
|
4
|
304
|
October 17, 2025
|
|
Conversion from FColor to FLinearColor
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|
3
|
314
|
October 16, 2025
|
|
Why is the shadow rendering on my mesh broken but in unlit rending my mesh is fine
|
|
0
|
75
|
October 16, 2025
|
|
StartAndWaitForRemoteCompileServices卡死
|
|
1
|
74
|
October 16, 2025
|
|
Frequent PSO Crash
|
|
4
|
222
|
October 15, 2025
|
|
Why are sprites disappearing?
|
|
5
|
4108
|
October 15, 2025
|
|
Light Leak Issue in Modular Buildings (Lumen / HZBTraversal)
|
|
5
|
320
|
October 15, 2025
|
|
Font Material Individual Letter/Character Bounce With World Position
|
|
1
|
814
|
October 15, 2025
|
|
Hide/Only Show Actors for Camera?
|
|
5
|
8889
|
October 15, 2025
|
|
UNREAL ENGINE 5.4 EXTREMELY BAD PERFORMANCE
|
|
133
|
37972
|
October 15, 2025
|
|
Follow up on Missing PSO Precaches in the engine
|
|
1
|
79
|
October 15, 2025
|
|
UE5.4 simply using tranlucent material distort mesh
|
|
0
|
39
|
October 15, 2025
|
|
Imposter Baker Not Working
|
|
1
|
119
|
October 15, 2025
|
|
Asset creation pipeline for nanite static meshes
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|
4
|
404
|
October 15, 2025
|
|
Shadow Problems
|
|
1
|
94
|
October 15, 2025
|
|
Spline mesh deform breaks WPO when used with Nanite meshes
|
|
1
|
147
|
October 14, 2025
|
|
UE4 4.24 SSGI + AO Implementation
|
|
38
|
11443
|
October 14, 2025
|
|
Shadows & details dissapears at distance.
|
|
1
|
114
|
October 14, 2025
|
|
Lightmaps for Instanced static meshes. Broken?
|
|
1
|
134
|
October 14, 2025
|
|
face normals in twinmotion
|
|
0
|
84
|
October 14, 2025
|
|
Screen stretching
|
|
1
|
69
|
October 14, 2025
|
|
light zones and lines on the textures
|
|
0
|
113
|
October 14, 2025
|
|
Niagara Particles.RibbonUVDistance doesn't seem to work
|
|
3
|
751
|
October 14, 2025
|
|
Black artifacts on landscape at distance when close to the surface
|
|
11
|
367
|
October 14, 2025
|
|
Fog is not displayed
|
|
0
|
66
|
October 14, 2025
|
|
Lightmass CalculatePointShadowing has regression in UE5.6
|
|
4
|
180
|
October 15, 2025
|
|
DistanceToNearestSurface doesn't work correctly
|
|
7
|
277
|
October 13, 2025
|
|
Pixel shader too blurry
|
|
7
|
375
|
October 13, 2025
|