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directional light with shadow cast not working
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0
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31
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May 3, 2025
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Fade local light shadow with r.Shadow.DoesFadeUseResolutionScale not working
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7
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36
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May 5, 2025
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Dark shadows on foliage, not using Lumen
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5
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107
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May 2, 2025
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Culling methods not working correctly at all on streamed in levels
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2
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752
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May 2, 2025
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How to get more clear shadows?
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10
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89
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May 2, 2025
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Capsule shadows documentation is missing important limitation
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3
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36
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May 2, 2025
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Issue with sky colour through render
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0
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19
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May 2, 2025
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Please help! Flicker, jitter, screen split. With Twinmotion 2025.1 Preview.
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2
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94
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May 2, 2025
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Deferred Rendering is broken for VisionOS
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1
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39
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May 2, 2025
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Planar reflections on VR TEMPLATE forward rendering
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0
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17
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May 2, 2025
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Problems related to Work Graph Crash?
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11
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123
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May 4, 2025
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Weird artifact on view
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0
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33
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May 2, 2025
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Depth with custom stencil for post processing causes flickering
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1
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74
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May 1, 2025
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media failed to open. check output log for details!
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3
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1248
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May 1, 2025
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GridFloor Material
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1
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302
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May 1, 2025
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Wireframe Rendering
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4
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7073
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May 1, 2025
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Release a SceneCaptureComponent2D from GPU memory
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1
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728
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May 1, 2025
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Sin material node casts input to Float1 if const
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8
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63
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May 5, 2025
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Parallax Occlusion Mesh Decals not behaving as expected
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9
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131
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May 31, 2025
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multiple screen flickering
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13
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3616
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May 1, 2025
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Nanite - CPU performance with large open world, Many materials, even when nothing is visible.
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5
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172
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May 1, 2025
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[Request] Improved Colors and Tone mapper
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4
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359
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April 30, 2025
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Help Needed: Replicating Cloud Effect from Video
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1
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31
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April 30, 2025
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Crash in allocator for FVirtualTextureUpdater
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10
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43
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April 30, 2025
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Ensure triggered when creating Scene Proxy for GroomComponent
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3
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23
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April 30, 2025
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Post process fog disappears when too close to landscape/foliage underwater?
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0
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31
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April 30, 2025
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Reflection Captures are sticking to dynamic objetcs. Quest 3
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1
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48
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April 30, 2025
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UE 5.3.2 Ghost shadow/ Imported Naviswork data
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1
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34
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April 30, 2025
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Reflection Captures are sticking to dynamic objetcs. Quest 3s apk
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0
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14
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April 30, 2025
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Static child actor components
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5
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2193
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April 30, 2025
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