Hey everyone, I hope you’re all having a great weekend!
Can someone explain why the rendering in Standalone Game looks brighter than in the viewport? I’ve spent the whole day trying to debug this without any success. I have a post process with a fixed exposure set to 1, and I’ve disabled everything like Lumen, virtual textures, ray tracing, etc.
PS. The images where I’m aiming are from the viewport, and the others are from the standalone game.



