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UE 5 Black line on Horizon
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9
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5265
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October 22, 2025
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Crash in FStreamingManager::AddParentNewRequestsRecursive
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3
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73
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October 22, 2025
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Does FSR's quality mode setting change anything except screen percentage?
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1
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141
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October 22, 2025
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Inquiry about using RVT Output and Virtual Texture Samplers in Landscape Materials
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3
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194
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October 22, 2025
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Stale GPU Scene Lighting Update Issue
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5
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143
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October 27, 2025
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Poor quality shadows at an angle
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4
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122
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October 21, 2025
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FSR 3.1.4 frame generation is not working
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0
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108
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October 21, 2025
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DLSS Ray Reconstruction crashes editor
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1
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230
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October 21, 2025
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Metahuman Beard HairCards Transparent Backlighting UE5.6
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5
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322
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October 21, 2025
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Shadows bugged around the borders of the plane. Help?
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0
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31
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October 21, 2025
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Oculus MR/VR lighting Issue!
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0
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58
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October 21, 2025
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White Highlights behind Grid 3d Gas Master Emitter
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0
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33
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October 21, 2025
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No Cast Shadow Raster Bin performance
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8
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165
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October 20, 2025
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Is there a way to programmatically control primary rays for 360 stereo rendering in Unreal?
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3
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74
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October 20, 2025
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Massive slowdown in Render with Stencil Layers
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6
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169
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October 20, 2025
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Custom global shader -- can I control where my passes are injected into the post process chain?
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5
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157
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October 20, 2025
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DOF for Weapon
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10
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193
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October 20, 2025
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Weird Lumen lighting plane appears when camera moves (UE5.6)
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0
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59
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October 20, 2025
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Found a bug in Global Distance Field
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0
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69
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October 20, 2025
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Static Lighting for Level Desing
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0
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55
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October 20, 2025
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How do you implement the mechanics of plowing fields?
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1
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115
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October 20, 2025
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Lighting for a low end pc / mobile game?
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2
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133
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October 19, 2025
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Substrate with Ultimate Dynamic Sky 8.6B
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0
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61
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October 19, 2025
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problem Lumen - white edges artifacts on Character eyebrows - eyelashes from Daz3D - Blender
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1
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94
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October 19, 2025
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Can I make a Material, or its containing folder, 'Read-Only'.
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1
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714
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October 19, 2025
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Canvas Render Target Brush Transparency Issue
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0
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47
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October 18, 2025
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Flickering issue with Landscape Nanite at close camera distances
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9
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456
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October 18, 2025
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Packaging runtime mountable DLC with bShareMaterialShaderCode for PSO Caches
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10
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149
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October 17, 2025
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How do I rotate a niagara data channel?
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0
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52
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October 17, 2025
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Every texture displayed at 64x64
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10
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3679
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October 17, 2025
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