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No active graphics context on command list when adding pass to render graph
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2
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64
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September 9, 2025
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How to completely disable all cameras?
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11
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5872
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September 9, 2025
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Responsive AA for Opaque
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5
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172
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September 8, 2025
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Why is "Output Depth and Velocity" off by default on translucent materials?
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1
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134
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September 8, 2025
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Error with building nanite static mesh
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4
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120
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September 8, 2025
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UE5 Mobile Deferred – Subsurface Shading Mode disabled when r.AllowStaticLighting=True with dynamic lights
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2
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85
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September 8, 2025
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UE 5.6 Static Mesh Editor auto-remaps LOD0 sections to match material slots, removing/reshuffling the wrong section (sometimes crashes)
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2
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89
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September 8, 2025
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Wierd White Pixels around my textures...
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5
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161
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September 8, 2025
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some VDO file is 0 byte after export, anyone please advise (twinmotion for Revit 23.2.3)
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1
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46
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September 8, 2025
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How to reduce VRAM? Sequencer Rendering requires significantly more VRAM on Arch Linux
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0
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60
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September 8, 2025
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Parallel Raycast for Lidar simulation
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8
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4003
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September 8, 2025
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Artifacts in the image when turning the camera sharply
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0
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51
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September 8, 2025
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City Sample in VR has very poor visual quality compared to PC mode
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2
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176
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September 8, 2025
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Question about Nanite transient buffers and r.Nanite.RasterIndirectionMultiplier
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2
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97
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September 8, 2025
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How to illuminate surfaces that do not face the light source
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5
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98
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September 8, 2025
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Freeze on exiting game. Randomly on exiting the game we will be deadlocked here. I can't seem to work out what would even cause such a deadlock in OldReference->Release.
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2
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42
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September 8, 2025
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Material texture scales (required for streaming) undefined when UV manipulation done on vertex shader
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1
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53
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September 8, 2025
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How do I get the projection matrix?
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4
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6114
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September 7, 2025
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Sky Light - Buildings are Pitch Black
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7
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154
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September 7, 2025
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Bitmap (Pixel-y) Fonts
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7
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3498
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September 7, 2025
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nanite landscape - camera position flickerings
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7
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174
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September 7, 2025
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Unreal Engine HDR Backdrop shadow issue
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0
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40
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September 6, 2025
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Alembic Geometry Cache clipping issues Viewport vs Movie Render Queue
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0
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37
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September 6, 2025
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Opacity masks not supported with nanite landscapes?
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0
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90
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September 6, 2025
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How to make gun VFX in First-Person render?
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0
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49
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September 6, 2025
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Changing the UVs isn't affecting the alpha channel
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1
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56
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September 6, 2025
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“Render Target won’t accumulate when using Draw Material to Render Target (fog of war test)”
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1
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162
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September 6, 2025
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D3D12 UniformBuffer Read After Free When FastGeo Is Enabled
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2
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73
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September 5, 2025
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U5.6 Local postion Add
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0
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37
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September 5, 2025
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Crash when changing a texture after stopping a preview in the material editor
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3
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73
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September 5, 2025
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