MeshStreaming and mipbias cause StaticMesh disappeared if set ForcedLodModel for it

After set

r.Streaming.UsePerTextureBias = 0 r.Streaming.MipBias=1If any mesh also set ForcedLodModel > 0, those meshes will disappear.

Hello,

Thank you for reaching out.

Are you able to reproduce the issue in a minimal test project based on 4.27?