Are we far away from ever getting nanite support translucent materials?

Every time a new roadmap is released, I am looking for anything about this, even experimental stuff (like when displacement came for nanite), but nothing so far.

I’m just curious if anyone know anything at all about this, if they are working behind the scenes, if they are far away or getting closer?

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Can I ask what your use case is for this?

I don’t think nanite translucency is a priority because translucent materials don’t really get the same benefits from Nanite. They can’t occlusion cull anything behind them and they’re rarely high enough in triangle count to get any benefit from streaming in only visible clusters, deferred shading evaluation, or software rasterization.

The fact that they’re all currently done separately in a forward pass probably also makes it complicated to do it in a performant way.