what kind of hdri do you recommend to achieve this kind of night lighting with stars

hey everyone, i’m trying to replicate the lighting style shown in the image and video. the scene shows a very calm, deep blue night with clearly visible stars and a soft ambient moonlight-like gradient in the sky. i already have an idea of how to approach everything else in the scene, so that’s not my focus here.

my question is specifically about the night sky and ambient lighting. i assume the person isusing some kind of night sky hdri for this look, but i’m not sure what would give that exact deep blue tone with the stars still being visible.
do you guys have any recommendations for hdri maps that can create this atmosphere?

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You could use an HDRI or a sky sphere here. Most of the look is actually coming from the fog actor :slight_smile:

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Thanks for the info, Sir. I’ll mess around with the fog actor. One last thing I still need to figure out is how to add those tiny stars in the sky… That would probably come from the HDRI, right? There’s no node or anything in Unreal that just adds stars?

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Correct. HDRI, or sky sphere material. There is no node :smiley:

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