How to use Gameactivity.java to add custom Activity to mobile game
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UE4 crashes when using dynamic cascaded shadows on instanced static meshes that use materials with world position offset in mobile
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After suspending and resuming the packaged game on Android, the framerate is cut in half. I need help diagnosing what is happening.
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UNREAL 5.0.3 RECEIVER_EXPORTED error in gameactivity.java.template for 34+ api
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Android app crashes when running to SSL verification
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download failed because you may not have purchased this app
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