Save Game Class not working on Android 14 with Unreal 5.5

Anyone know how to get the permissions working to be able to use the SaveGame class to save data to the local sandbox on android 14?

And this is the Savegame class I am attempting to use for Android.

My save game state works just fine in windows but when I package up an apk and install it on bluestacks or a galaxy s22 the save state is not working as access is being denied to save the file onto disk.

I have tried this How to get a working Android Savegame [Tutorial] but building the certificate and setting the build to shipping still did not work. And this is not really a great solution for development either so hopefully someone else has another idea.

These are my build settings

If this system had a way to specify the file path to a location in the project that might be the easiest way to fix as I believe you can set set up a specific folder in the sandbox of the app to be able to store data.




I managed to figure it out with A LOT of trial and error today. These are the settings I was missing to get save files to work correctly on android 14 using the 30 sdk api.

Not all of these are going to be required so you may want to remove or change some of them like internet permissions but the ones relating to storage are essential.

I hope this proves useful to someone and if anyone manages to figure out how to get it working for the 34 SDK please do let me know here.

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