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How to find staticmeshes which are using a certain materialInstances
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0
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204
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January 10, 2018
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Doubt of performance, if you repeat save and load game in a short time.
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0
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478
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January 5, 2018
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In blueprints, in a function, using a timer, dragging local variable onto global variable to change it causes an error
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3
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564
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January 4, 2018
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Can not Package because of Structures reference corruption
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1
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717
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January 3, 2018
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Trying to reference an unowned pin
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0
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257
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January 2, 2018
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Reference to controller?
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3
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1621
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December 30, 2017
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Accessed None Errors While Using A Reference Variable...
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3
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767
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December 29, 2017
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Activating Matinee trough a widget
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3
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1056
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December 28, 2017
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building System from inventory
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1
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527
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December 26, 2017
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Changing Struct Deletes Variable of Struct?
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3
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438
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December 25, 2017
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memory references
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3
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4095
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December 21, 2017
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Why sprite does not work here?
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1
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274
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December 19, 2017
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Input key as variable
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0
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1196
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December 19, 2017
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Save Load objects
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0
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491
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December 18, 2017
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Save game always failed
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2
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1471
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December 15, 2017
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Load game from SaveGame slot ID?
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2
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1123
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December 14, 2017
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Attention Wes Bunn - Drag and Drop on top of another item deletes dropped item
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0
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455
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December 13, 2017
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[Feature Request] Set variable to public with Blueprint
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5
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2074
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December 13, 2017
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Set object reference during or after spawning class
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5
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1943
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December 12, 2017
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What variable to use with Map Name/ Level name?
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3
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3420
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December 12, 2017
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Errors in my inventory system
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3
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362
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December 11, 2017
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I need Help with my Inventory setup!!!
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0
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239
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December 11, 2017
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If I have a single actor in my level with a variable stored within it, how do I retrieve the variable efficiently?
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2
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372
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December 9, 2017
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exported Particle system tries to reference graphs of original system
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5
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476
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December 8, 2017
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SaveData: Struct Merge
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4
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578
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December 8, 2017
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Custom SaveGame mechanism
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0
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356
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December 7, 2017
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get current Variable Value
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3
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599
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December 5, 2017
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Have an Array Check for mutiple types.
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0
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262
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November 30, 2017
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Problem with a variable
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4
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310
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November 29, 2017
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C++ property is missing from blueprint if project is launched from Launcher
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1
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624
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November 29, 2017
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