OnComponentBeginOverlap Warning, but it works
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2
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396
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January 17, 2017
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Issue with respawning player
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1
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321
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December 12, 2016
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My player's actor destroys itself after a while
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3
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415
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December 10, 2016
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Attempted to Access Actor from get Owner; is Pending Kill
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11
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1989
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November 8, 2016
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Custom GameInstance EndPlay
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6
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2021
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November 2, 2016
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OnTouch event
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9
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1167
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October 19, 2016
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if i hit a mesh im dead. How can i destroy it and when i hit not be death?
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10
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637
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September 30, 2016
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How i can activate sametime many same actors?
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0
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250
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September 5, 2016
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Area destroy
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0
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234
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September 1, 2016
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K2_Destroy() Doesn't stop looping audio?
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0
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515
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August 7, 2016
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How can you destroy attached actors when parent is destroyed?
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7
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4554
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August 4, 2016
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Assertion failed: IsValidLowLevel() in UObject\Obj.cpp] [Line: 667]
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2
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3264
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August 1, 2016
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How can I destroy a projectile, but leave it's particle trail?
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8
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6414
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July 17, 2016
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Destroying replicated actors
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2
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2103
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July 5, 2016
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When I destroy my AI character, he crashes the game, any clue why?
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2
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389
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July 1, 2016
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Automatic destroying a spawned projectile is when negative pitch
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6
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463
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June 23, 2016
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How can I properly destroy actors from an array inside a loop
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5
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7907
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June 22, 2016
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[BUG] Static mesh collision stays after moved or destroyed
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6
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1401
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June 1, 2016
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Crash when destroying actor in overlap callback
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6
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960
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May 25, 2016
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Mesh component persists after delete
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0
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344
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May 21, 2016
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Proper way to destroy actor without getting intermittent pending kill errors?
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6
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3663
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May 14, 2016
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Can I make two Bool variables get into add
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1
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382
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May 10, 2016
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Pawn don't move through space where other actors were destroyed
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1
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333
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May 5, 2016
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[C++] Destroying an actor during Tick()
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0
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899
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April 19, 2016
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Destroying a component from a different blueprint with Overlap
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1
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345
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April 10, 2016
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Keep Player alive but everything else destroyed
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1
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239
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April 1, 2016
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Can't get firstpersonprojectile to destroy itself when i press R
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2
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350
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March 22, 2016
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How can i destroy a spawned blueprint with a box trigger?
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4
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1704
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March 8, 2016
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Replication Function not triggering (cross class)
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7
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584
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March 5, 2016
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InputComponent on Character Destroying Itself?
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1
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354
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February 27, 2016
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