Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Summary
Roughly 4 Updates Prior to V29.30 Players were able to join my game on the Nintendo Swithch…
I was running the Editor Fortnite Client on my switch at the time. Now it has been 4 updates and still no Nintendo Switch PLayers can join the game because of their Nintendo Switches Crashing…
UEFN Editor and Fortnite Client
Tested with my mobile phone andthe Nintendo Switch. I am within budget for memory calculation and have everything optimized. The Nintendo Switch does not work and crashes when loading into the Edit Session. The Mobile Phone Works fine.
PUBLIC PUBLISHED VERSION
“THERE WAS AN ERROR : Network Connection Lost” on Mobile…
|or
“Fortnite Game Closes and Players reported Continuous Crashes on Nintendo Switch”
Players are not able to load in the map at all, the crash is consistant on Nintendo Switch.
The crash is client side and I can’t reproduce the error, I don’t believe I can retrieve Nintendo Switch logs and I don’t have a computer that crashes too (only a few playtesters had the issue)
Nothing shows either inside UnrealEditorFortnite logs
Steps to Reproduce
- Players in lobby try to join the game, and their whole fortnite game closed!
Expected Result
Players on nintendo switch cannot join game from lobby
Observed Result
Players on nintendo switch cannot join game from lobby
Platform(s)
Nintendo Switch
Island Code
7385-3224-0691
The LOG is wrong “Nintendo switch cook was a success”… The Nintendo Switch it gives me this screen.
From the editor, I can open Fortnite Client editor with MOBILE, PC, Windows, PS4, XBOX… But not nintendo switch
Success on PC, not on nintendo switch