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Substrate on Blendable GBuffers displays Black in editor Unlit view mode.
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2
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41
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March 18, 2026
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Nanite Offline DisplacementMaps Normal
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3
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42
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March 17, 2026
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Reflection flickering
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4
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79
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March 17, 2026
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Transparency in Render Target 2D shows up black
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14
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9918
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March 17, 2026
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Upgrade Issue
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0
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66
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March 17, 2026
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I need to keep the brightness and colors exactly the same as in the original image.
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2
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598
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March 16, 2026
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Crash on Lumen Sparse Span Array (RemoveSpan)
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3
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36
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March 16, 2026
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Q&D trying to fix shadow terminator artefacts
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5
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146
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March 16, 2026
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World aligned texture and normal intensity
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3
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892
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March 16, 2026
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WorldAlignedTexture node is blurring texture
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18
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3053
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March 16, 2026
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UE5 Launch Error: "SM6 shader format not supported" on Intel UHD 730 (Driver 32.0.101.7084)
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0
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77
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March 16, 2026
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UE5.6 – Translucent material shadows extremely pixelated with Surface ForwardShading
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0
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97
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March 16, 2026
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Unreal Engine 5.6 – Nanite Trees Painted with Foliage Tool Don't Cast Shadows When WPO Is Enabled
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44
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4241
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March 16, 2026
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Virtual Shadow Maps Debug Visualization Broken in 5.7 ?
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0
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32
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March 16, 2026
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Submit depth texture from camera to OpenXR runtime
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8
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171
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March 15, 2026
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Green lightmap density still blocky shadows
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6
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103
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March 15, 2026
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Can't open a project that was made with Path Tracing
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0
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40
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March 15, 2026
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Stationary light source does not create static shadows (likely a bug)
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7
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157
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March 15, 2026
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Megaplants trees reflection low poly
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0
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40
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March 15, 2026
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Half Tone effect on bloom
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1
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43
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March 15, 2026
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Looking for improvements for Scene Capture 2D lighting/shadows
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0
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38
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March 14, 2026
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Character mesh disappears at certain camera angles
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28
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40233
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March 13, 2026
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Material with Unlit Shading Model doesn't look as expected
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6
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1268
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March 13, 2026
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world position offset material not working with pathtracing on Niagara static meshes
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0
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85
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March 13, 2026
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Ray Tracing Geometry - Always Over Budget
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4
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522
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March 13, 2026
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Flour poured in a bowl Niagara
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2
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54
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March 13, 2026
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Detect Indirect Specular in Material When Not Using Path Tracing
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3
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68
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March 13, 2026
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Splotchy shadows cast by single hairs when only using SkyLight as light source
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1
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61
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March 12, 2026
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Changing DeviceProfile at runtime Tags CVars with ECVF_SetBySystemSettingsIni
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3
|
72
|
March 12, 2026
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Niagara Data Channels and particle sorting issue
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6
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71
|
March 12, 2026
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