Landscape painting Roughness texture issue - Roughness not applying correctly


I’m having an issue with a Roughness texture not rendering correctly when used in Landscape Painting in Unreal Engine 5.8.

I am trying to paint a landscape layer using a specific Roughness map (shown in the second image), but when I apply it to the landscape, the results look like the first image—it seems blown out, flat, or just not registering the roughness values properly at all.

1 Like