|
Is Visual Studio 2026 planned to be supported by UAT?
|
|
5
|
831
|
April 8, 2026
|
|
Setting Static Switch parameters of a Material Instance in Python
|
|
11
|
4160
|
April 7, 2026
|
|
With PCG how can I place points at lots of pre-specified locations?
|
|
1
|
155
|
April 7, 2026
|
|
Issues with Bundled PSO Cache When Using Chunks
|
|
20
|
260
|
April 7, 2026
|
|
PCG Static Mesh Spawner silently ignores "Static Mesh Component Property Overrides" when Execute on the GPU is enabled
|
|
5
|
175
|
April 7, 2026
|
|
The check to avoid assigning distributed builds to the requester’s machine does not work properly in HordeServer.Compute.ComputeService.
|
|
6
|
74
|
April 7, 2026
|
|
First PIE for editor session always seems to be compiling shaders/etc.
|
|
1
|
80
|
April 7, 2026
|
|
CachedAssetRegistryDiscovery.bin rename failure when multiple volumes hit PlatformFileJournal wrap
|
|
2
|
70
|
April 6, 2026
|
|
USD Export crashes when sub level holds level instance
|
|
2
|
54
|
April 6, 2026
|
|
[Open Source] soft-ue-cli — Control UE5 from the terminal or via MCP (60+ commands)
|
|
0
|
483
|
April 6, 2026
|
|
Clothing Asset problem
|
|
0
|
28
|
April 3, 2026
|
|
Spot Light USD Export Produces Incorrect Intensity Values Based on Cone Angle and Source Radius
|
|
2
|
80
|
April 3, 2026
|
|
Graph Capturer V2 Plugin
|
|
1
|
149
|
April 3, 2026
|
|
Potential bug when Linked State Tree Overrides are checking for ContextData compatibility with the RootStateTree
|
|
5
|
88
|
April 3, 2026
|
|
Adding support for State Tree Linked Asset Overrides when the Overriding State Tree matches the runtime Owner context
|
|
5
|
100
|
April 3, 2026
|
|
ChooserTable 使用 C++ UStruct 作为 Input
|
|
4
|
82
|
April 3, 2026
|
|
Standalone UE programs no longer compile in 5.7
|
|
3
|
67
|
April 3, 2026
|
|
How do I re-download engine built-in plugin (Common UI) after deleting it?
|
|
3
|
108
|
April 3, 2026
|
|
Multiplayer Server Scaling System (Pixel Streaming Compatible)
|
|
0
|
67
|
April 2, 2026
|
|
Xverse plugin for gaussian splats
|
|
5
|
1687
|
April 2, 2026
|
|
UPROPERTY(Config) object references: direct TObjectPtr is rejected by UHT, but nested TObjectPtr inside a Config struct is allowed
|
|
6
|
113
|
April 2, 2026
|
|
MINOR BUG: Datasmith exporter Plugin - Camera export
|
|
0
|
37
|
April 2, 2026
|
|
Datasmith DirectLink Doesn't work in Packaged Builds, Is there any alternative or solution available to it?
|
|
1
|
246
|
April 2, 2026
|
|
How to create expansion packs or dlc in UE5?
|
|
7
|
3757
|
April 2, 2026
|
|
DFAO (Distance Field Approx AO) Shader Node
|
|
1
|
528
|
April 2, 2026
|
|
Mobile iteration and project launcher potential improvements
|
|
1
|
35
|
April 1, 2026
|
|
Real world implementation detail of "Build-time Asset and Plugin Exclusion"
|
|
19
|
185
|
April 7, 2026
|
|
Load project with sequence, variant manager on startup
|
|
0
|
33
|
April 1, 2026
|
|
Editor scrolling responds wildly on Linux platforms
|
|
4
|
98
|
April 1, 2026
|
|
Failed to delete oplog on the ZenServer with Win+Linux Build
|
|
1
|
57
|
March 31, 2026
|