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[BUG?] Net Cull Distance doesn't work when the player pawn is not a Character
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15
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3230
|
October 23, 2025
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RepNotify variables in a loop only shows the last index changes to newly joined players.
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8
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246
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July 9, 2024
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AActor::TakeDamage fails when passing "this" as the DamageCauser (this is a type of AActor)
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5
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1162
|
October 11, 2023
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Client not seeing item fall to floor but server does?
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2
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413
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May 25, 2023
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Actor -> GetOwner( ) returning nullptr
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2
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1288
|
September 12, 2022
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Spawn Actors According to Texture or Shape
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3
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1077
|
August 12, 2022
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CharacterMovementComponent swimming in Water plugin WaterBody for multiplayer
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0
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762
|
March 14, 2022
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Replicated Actor fails to replicate sometimes
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1
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981
|
December 21, 2017
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Does "replicate movement" already deal with client side smoothing of both location and rotation
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1
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590
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November 30, 2017
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AttachToComponent and Replication
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1
|
2017
|
October 8, 2017
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Editor (PIE) Crash Related to Replicating Actor
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0
|
310
|
February 27, 2016
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Replicating Actor
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2
|
359
|
July 19, 2015
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Actor Replication and ownership transfer
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2
|
1852
|
July 17, 2015
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Actor reference in struct not getting replicated
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5
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1209
|
June 18, 2015
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Top down character rotation replication
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5
|
2187
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April 3, 2015
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Actor Component replication vs Indivisual actor replication
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2
|
1310
|
March 15, 2015
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