[BUG?] Net Cull Distance doesn't work when the player pawn is not a Character
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14
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3118
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September 1, 2024
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RepNotify variables in a loop only shows the last index changes to newly joined players.
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8
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183
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July 9, 2024
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AActor::TakeDamage fails when passing "this" as the DamageCauser (this is a type of AActor)
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5
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1078
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October 11, 2023
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Client not seeing item fall to floor but server does?
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2
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402
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May 25, 2023
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Actor -> GetOwner( ) returning nullptr
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2
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1145
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September 12, 2022
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Spawn Actors According to Texture or Shape
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3
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997
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August 12, 2022
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CharacterMovementComponent swimming in Water plugin WaterBody for multiplayer
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0
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719
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March 14, 2022
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Replicated Actor fails to replicate sometimes
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1
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951
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December 21, 2017
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Does "replicate movement" already deal with client side smoothing of both location and rotation
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1
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576
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November 30, 2017
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AttachToComponent and Replication
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1
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1988
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October 8, 2017
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Editor (PIE) Crash Related to Replicating Actor
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0
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303
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February 27, 2016
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Replicating Actor
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2
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353
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July 19, 2015
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Actor Replication and ownership transfer
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2
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1832
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July 17, 2015
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Actor reference in struct not getting replicated
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5
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1168
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June 18, 2015
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Top down character rotation replication
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5
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2161
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April 3, 2015
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Actor Component replication vs Indivisual actor replication
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2
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1269
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March 15, 2015
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