Hello Fortnite developers,
Here’s what to know ahead of v42.40. We’re tracking one known issue.
v42.40 Known Issues
Player Reference device displays default outfit after respawning
- On some islands, after a player respawns, the Player Reference device shows them in the default outfit instead of their equipped one. Equipped Kicks still display correctly.
- Fix targeted for v43.00 (November 1)
v42.40 Top Community Fixes
These fixes come from issues you reported on the forums. Thanks for flagging them.
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Fixed an issue that caused Shock Rocks to destroy structures on islands with Environmental Damage turned off.
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Fixed an issue that caused the vehicle exit key to display as unbound on keyboard and mouse, preventing players from exiting vehicles.
- Forum Post Unable to exit any vehicle
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Fixed an issue that prevented fort_template_ability.Use() from activating an ability when the instigator in the provided context was a player.
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Fixed an issue that caused the Guard Spawner device to remove weapons assigned to it in the editor.
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Fixed an issue that caused audio to stay spatialized around a player’s original camera when a Scene Graph Camera was active on their camera_director.
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Fixed an issue that caused the Epic and Legendary Seven Cluster Cannon to display 77 damage in the inventory instead of their actual values.
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Fixed an issue that caused Ctrl + B on a static mesh to open the Bumpy Bay Prop Gallery and select FortStaticMeshActor instead of the mesh’s own folder.
- Forum Post Ctrl + B broke again (for static meshes)
For a full list of all scheduled fixes for v42.40, see this search on the Epic Developer Community Forums Search results for ''Closed' as 'Fixed'. The issue will be addressed in 42.40 order:votes' - Epic Developer Community Forums