Guard spawner removes weapons automatically in UEFN

Summary

The guard spawner device removes weapons put inside in UEFN within the editor and in live edit.
In live edit, it stays until we push changes in the editor.
In the editor, when adding the weapons in the device, it removes it automatically.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Place a guard spawner device
  2. Add weapons to it in the editor or in live edit
  3. Start the game

Expected Result

The guard spawned should have the weapons added from the editor. But in live edit it works but only for the live edit session.

Observed Result

UEFN removes the weapons from the device instantly.

Platform(s)

windows