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Soft shadow gradient material for UMG text?
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6
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43
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February 7, 2026
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Change default layout?
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3
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3515
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February 7, 2026
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UMG Animation choppy in game, smooth in editor
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13
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2931
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February 3, 2026
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fade animation when making an object transparent in UI widgit?
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0
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24
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February 1, 2026
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Buttons can only be rectangular?
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14
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6818
|
January 30, 2026
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First time how to best way tutorial to optimize one large game space file to start collisions and detailing?
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0
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19
|
January 27, 2026
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Enhanced Input: Adding Input Action at Runtime?
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11
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1537
|
January 27, 2026
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IE_Released touch event is called when a button is pressed
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1
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345
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January 26, 2026
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How do I save and load game data?
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8
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7990
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January 25, 2026
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Common UI Activatable Widget Switcher - Losing Focus Solution
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6
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4236
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January 25, 2026
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[Inventory system] Widget Overlapping function not working
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1
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27
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January 22, 2026
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How can the display name of a property be localized?
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4
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639
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January 20, 2026
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[CommonUI] Problems with Focus, Selection and SetTriggerInputAction.. help, pls!
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4
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3421
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January 20, 2026
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3D Widgets in Screen Space Don't Receive Event
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0
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18
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January 20, 2026
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5.6.1 SDF fonts not implemented for TextElement (only ShapedTextElement)
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3
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0
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January 19, 2026
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RTL Localization Support Questions in UMG/Slate
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2
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1
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January 19, 2026
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Custom font size for SteamDeck inspired by UCommonTextBlock::MobileFontSizeMultiplier
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3
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6
|
January 19, 2026
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Is there any way to draw a curve in umg?
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2
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1524
|
January 18, 2026
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Hold Feedback on CommonBoundActionButton
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3
|
155
|
January 16, 2026
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Editable Textbox clipping from the bottom
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3
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50
|
January 15, 2026
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ViewModel Resolver Initialization
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1
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12
|
January 14, 2026
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Widget Invalidation Ensure and Crash in 5.7 update (FSlateCachedElementData::AddCache & FSlateInvalidationRoot::ClearAllFastPathData)
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1
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6
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January 14, 2026
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Random number after placing thing in widget
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3
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33
|
January 14, 2026
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BackgroundBlur is difference with 5.4 and 5.6
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5
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20
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January 14, 2026
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[SOLUTION] NativeTick() UMG not running!!!
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0
|
19
|
January 14, 2026
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Unresponsive Animation Sequencer in 5.7
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0
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33
|
January 13, 2026
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ForceLayoutPrepassの安全な使用方法について
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2
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16
|
January 13, 2026
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[UE5][Intermediate] Integrating CommonUI and Enhanced Input into Gameplay
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3
|
647
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January 12, 2026
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Is there anyway to have a highlight effect on text?
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2
|
25
|
January 12, 2026
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Texture looks fuzzy/grainy in my Billboard Material, MSAA anti-aliasing
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2
|
36
|
January 11, 2026
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