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Día 7 - Sistema de Objetos Coleccionables en C++ (Unreal Engine 5)
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0
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22
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October 30, 2026
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【Unreal Engine 5】Day 7 - Collectible SystemをC++で実装
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0
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15
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October 30, 2026
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"Is Packaged for Distribution" - node always returns false
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1
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127
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October 30, 2026
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UMG typewriter effect with pauses and wait-for-input (Blueprint)
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0
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18
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October 30, 2026
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Object pooling in Unreal Engine Blueprint: stop spawn and destroy
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0
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19
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October 30, 2026
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5.8 Localization Issue
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0
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11
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October 30, 2026
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Scene Graph: interactable mesh that players can walk through?
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0
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7
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October 30, 2026
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An open-source solution to easily download your owned Fab assets for any engine version, without needing to install a specific Unreal Engine version from the Epic Games Launcher.
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0
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42
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October 30, 2026
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Iris warning: “BroadcastLoadedModulesUpdated() called while there are N active ReplicationSystems”
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0
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22
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October 30, 2026
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IsLocallyControlled() in BeginPlay() with Iris Enabled
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1
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96
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October 30, 2026
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Mover/NPP Not Working in Iris Replication
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5
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314
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October 30, 2026
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Iris Replication System
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1
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348
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October 30, 2026
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Make static actor Iris replication failure non-fatal during WP cell unload
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4
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133
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October 30, 2026
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Assert triggered in Iris with FFastArraySerializer type combined with ReplicatedUsing
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3
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169
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October 30, 2026
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Iris: Fast Array does not reliably remove items under certain conditions.
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10
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458
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October 30, 2026
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Iris: Initial SubObject Replication Ordering Issue
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4
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147
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October 30, 2026
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[Iris] Multiple Actors Having a Shared Sub-Object Dependency
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7
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195
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October 30, 2026
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Iris Replication of TWeakObjectPtr inside a struct
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5
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151
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October 30, 2026
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Replicating FInstancedStruct with Iris
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1
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307
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October 30, 2026
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[Iris] Struct replication lifetime condition
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4
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147
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October 30, 2026
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how is server-to-client bandwidth controlled in Iris in UE 5.5
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4
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271
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October 30, 2026
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Iris UNetObjectFilter (custom dynamic filter) linker error
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6
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242
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October 30, 2026
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Iris Replication Filtering
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1
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691
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October 30, 2026
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5.7 Iris Strategy
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4
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480
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October 30, 2026
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Iris Replication with bNetLoadOnClient
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12
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366
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October 30, 2026
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Trying to enable Iris leads to crash: Assertion failed: ArraySerializer.IDCounter == 0 && ArraySerializer.ArrayReplicationKey == 0
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2
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94
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October 30, 2026
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How can i enable Iris repliaction in Lyra
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3
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1794
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October 30, 2026
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UE 5.8 Mover: LNK2001 when an external module constructs `FLayeredMove_AnimRootMotion_SimDriven` (missing `MOVER_API` on `OnStart_Async`)
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0
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27
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October 30, 2026
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How to make EpicGamesLauncher know that I already have UE5.0.2 built from source?
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9
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2397
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October 30, 2026
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Damage thresholds set in Geometry Collections are not reflected in components.
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2
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85
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October 30, 2026
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