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Horde: how to trigger a step or a job when its dependency failed
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3
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80
|
April 10, 2026
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5.6.1版本,插件里找不到forestTools,已经把5个依赖都勾上了,重启多次还是不行
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0
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41
|
April 10, 2026
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build graph doesn't expand properties when Multiline is set to true
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2
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60
|
April 10, 2026
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Reference Viewer doesn't show primary asset ID references?
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6
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383
|
April 10, 2026
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Rewind debugger not recognizing actors correctly
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9
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156
|
April 9, 2026
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SubmitTool deployment
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3
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95
|
April 9, 2026
|
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Unreal Game Sync stuck syncing on certain perforce servers.
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0
|
72
|
April 9, 2026
|
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Syncing a world partition level so it updates external actors (SVN)
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5
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1115
|
April 9, 2026
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Unable to detect system-level svn binary
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2
|
102
|
April 9, 2026
|
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Plugin dependent on another plugin
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13
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31083
|
April 9, 2026
|
|
Landscape Mesh Extraction Tool & Procedural Cliff Generation
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0
|
82
|
April 9, 2026
|
|
Working with Crypto settings with a packaged build
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5
|
120
|
April 8, 2026
|
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UnrealBuildTool, SubmitTool: SubmitTool's default `NonUnityAndStaticAnalysis` validator fails when an Engine source file is checked out by trying to include `Engine\Restricted\NotForLicensees\Binaries\Win64\AutoRTFM`
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2
|
157
|
April 8, 2026
|
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EditorPerf.xml / EditorPerfStats.CSV uses wrong stat names and errors when ran with RunTraceSummary
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2
|
48
|
April 8, 2026
|
|
Is Visual Studio 2026 planned to be supported by UAT?
|
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5
|
947
|
April 8, 2026
|
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Setting Static Switch parameters of a Material Instance in Python
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11
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4192
|
April 7, 2026
|
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With PCG how can I place points at lots of pre-specified locations?
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1
|
202
|
April 7, 2026
|
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Issues with Bundled PSO Cache When Using Chunks
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20
|
404
|
April 7, 2026
|
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PCG Static Mesh Spawner silently ignores "Static Mesh Component Property Overrides" when Execute on the GPU is enabled
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5
|
227
|
April 7, 2026
|
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The check to avoid assigning distributed builds to the requester’s machine does not work properly in HordeServer.Compute.ComputeService.
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6
|
108
|
April 7, 2026
|
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First PIE for editor session always seems to be compiling shaders/etc.
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1
|
104
|
April 7, 2026
|
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CachedAssetRegistryDiscovery.bin rename failure when multiple volumes hit PlatformFileJournal wrap
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2
|
91
|
April 6, 2026
|
|
USD Export crashes when sub level holds level instance
|
|
2
|
60
|
April 6, 2026
|
|
[Open Source] soft-ue-cli — Control UE5 from the terminal or via MCP (60+ commands)
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|
0
|
614
|
April 6, 2026
|
|
Clothing Asset problem
|
|
0
|
31
|
April 3, 2026
|
|
Spot Light USD Export Produces Incorrect Intensity Values Based on Cone Angle and Source Radius
|
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2
|
113
|
April 3, 2026
|
|
Graph Capturer V2 Plugin
|
|
1
|
209
|
April 3, 2026
|
|
Potential bug when Linked State Tree Overrides are checking for ContextData compatibility with the RootStateTree
|
|
5
|
139
|
April 3, 2026
|
|
Adding support for State Tree Linked Asset Overrides when the Overriding State Tree matches the runtime Owner context
|
|
5
|
134
|
April 3, 2026
|
|
ChooserTable 使用 C++ UStruct 作为 Input
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|
4
|
165
|
April 3, 2026
|