Wrapping U... macros with preprocessor directives
|
|
1
|
142
|
August 30, 2023
|
[Request] typedef and using support request for UHT
|
|
1
|
1264
|
March 5, 2023
|
Concurrent Jenkins game builds on one machine - best practices?
|
|
3
|
765
|
September 23, 2022
|
How to declare DYNAMIC MULTICAST delegate with TMap?
|
|
5
|
4330
|
November 2, 2021
|
UHT Couldn't Find Parent Type of a Module Declared in Build.cs
|
|
1
|
4926
|
February 8, 2019
|
Disabling unneeded C++ modules
|
|
11
|
4143
|
October 25, 2018
|
Compiler or UHT not checking everything
|
|
2
|
532
|
September 7, 2018
|
How to include private header files of other Modules into my Module?
|
|
8
|
10346
|
June 15, 2018
|
BlueprintNativeEvent doesn't support 'Const TSubclassOf<>' as parameter
|
|
0
|
583
|
May 18, 2018
|
Unreal header tool bug
|
|
0
|
293
|
January 18, 2018
|
[BUG] Wrong generated method signature from interface method
|
|
0
|
328
|
November 9, 2017
|
UCLASS, UFUNCTION support inside macros request
|
|
4
|
1740
|
July 16, 2017
|
Can inline files (.inl) be included from a UE4 header file?
|
|
1
|
1110
|
June 21, 2017
|
UHT failing to parse struct constructors
|
|
1
|
340
|
May 11, 2017
|
How to create only header file while exist inside include generate.h
|
|
4
|
7844
|
February 1, 2017
|
Unreal Header Tool Bug
|
|
0
|
303
|
January 14, 2017
|
How can i know UFunction contain how many parameters with default value?
|
|
1
|
480
|
January 6, 2017
|
How to add new templates to UE4 reflection system?
|
|
1
|
1159
|
November 17, 2016
|
How to create your own ScriptGenerator
|
|
2
|
942
|
September 29, 2016
|
"# include" (with a space) is ignored for dependency parsing in UHT
|
|
7
|
376
|
September 23, 2016
|
Using #ifdef doesn't work with Unreal Header Tool
|
|
7
|
1920
|
August 8, 2016
|
Adding an Additional Plugin to UHT for Non Source Engines
|
|
0
|
725
|
July 6, 2016
|
UHT inconsistency can prevent projects from building
|
|
13
|
1116
|
June 23, 2016
|
Unreal Property System? some questions
|
|
3
|
1087
|
March 11, 2016
|
Failed to generate code for MyGameEditor - error code: CrashOrAssert (3)
|
|
2
|
960
|
January 8, 2016
|
UPROPERTY TMap prevents compile
|
|
1
|
854
|
December 16, 2015
|
Build a application from command-line on Mac
|
|
0
|
590
|
August 18, 2015
|
Cannot compile converting from 4.4 to 4.6
|
|
1
|
326
|
January 19, 2015
|
UHT Unparsed class problem
|
|
0
|
384
|
December 11, 2014
|
UHT support for C++11 enum class
|
|
2
|
1456
|
August 12, 2014
|