Get multiple SceneCapture simultaneously to be sent via TCP
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0
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399
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April 17, 2023
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How to I get my Socket to start listening?
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5
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2238
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December 11, 2022
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CreateSocket() fails on android
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0
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557
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May 4, 2020
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FSocket->Recv no data response
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6
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1951
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January 23, 2019
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FSocket->Recv: RCON polling loop gets stuck on Linux server
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1
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470
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October 3, 2018
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Access to Engine Socket directly?
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0
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336
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September 22, 2018
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FSocket->Send progress or complete information?
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1
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531
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March 16, 2018
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UDP Listener not getting messages
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3
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1396
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October 13, 2017
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Help,How can I get FSocket working?
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1
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1846
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September 22, 2017
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[BUG] FSockets and IPv6 networks
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2
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1376
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August 30, 2017
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UE4 Sockets HasPendingData() false before data is finished
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0
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1265
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June 2, 2017
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UDP C++ works on Windows but not on Android
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1
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1307
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January 31, 2017
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FSocket connection between levels
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2
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349
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January 12, 2017
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FSocket::GetConnectionState return "Connected" after *just* created
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0
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397
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January 10, 2017
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UDP data, jittering
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4
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675
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November 16, 2016
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How to check FSocket Send ewouldblock?
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0
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453
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June 10, 2016
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Streaming data in with an fSocket
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0
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737
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May 5, 2016
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Android FSocket error SE_EBADF
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0
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453
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May 3, 2016
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Why does UE4 always miss the first packet?
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2
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695
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March 24, 2016
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UDP FSocket::SendTo crash editor in the second call
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1
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1231
|
March 16, 2016
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Flush/Data on Demand
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4
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705
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February 3, 2016
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FSocket doesn't stay connected
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9
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1030
|
January 15, 2016
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Receiving data
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6
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1697
|
November 25, 2015
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Why I need to restart the editor in order to run the game as host by using FSocket?
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2
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385
|
October 20, 2015
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Connecting to Socket Server
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8
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7523
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February 27, 2015
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Unrecognized type 'FSocket'
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4
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1161
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February 18, 2015
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When does FSocket block?
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6
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2150
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January 12, 2015
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Why doesn't work recv()?
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0
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1064
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September 4, 2014
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How can I get FSocket working?
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2
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2183
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August 27, 2014
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How to check FSocket disconnect from server
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1
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1379
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August 18, 2014
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