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[FEATURE REQUEST] Single-window “Blueprint ↔ Code” workflow in UE5
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0
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17
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October 29, 2025
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[LFW Paid] UI/UX Designer looking for work
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0
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20
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October 27, 2025
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[LFW PAID] UI/UX Designer looking for work
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2
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121
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October 4, 2025
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[Forum] Saving draft does not work for "New issue" form in this "Issues and Bug Reporting" forum
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0
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10
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September 25, 2025
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Remove Assets from My Library
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4
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259
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September 20, 2025
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All Licensed Assets Appear in My Library
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1
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21
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September 15, 2025
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[For Hire] UI/UX Designer Looking For Work
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5
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156
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June 10, 2025
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Category and Listing Type Improvements
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0
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8
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June 9, 2025
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Quality of Life UI Fixes Throughout Fab
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0
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10
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June 9, 2025
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UI mockup for UE search box
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1
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65
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March 21, 2025
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Help Needed: UI Animations for ArchViz Project in Unreal Engine 4.27
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0
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22
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February 1, 2025
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[LFW] Game UI/UX Designer looking for work
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1
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76
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December 14, 2024
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[LFW PAID] Game UI/UX Designer looking for work
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1
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264
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November 17, 2024
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[LFW Paid, Contract, Freelance] Unreal Engine Developer (BP, C++, UI/UX)
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0
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50
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September 28, 2024
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Seeking Opportunities as a UI/UX Designer in Game Development
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1
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57
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August 27, 2024
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Looking For: Work as UI/UX Designer
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3
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527
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August 17, 2024
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Plans to Include Source Build in Launcher
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0
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100
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June 1, 2024
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Add inertia to click+drag camera movement
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2
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1032
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January 29, 2024
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📸 Quick Thumbnail - Easily change assets thumbnails
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5
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1823
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October 20, 2023
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[LFW] UI/UX Designer looking for work
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0
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236
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September 9, 2023
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[Forum, bug] Posted "Questions" not showing up as resolved if missing the question tag.
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0
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359
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May 31, 2023
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See the last assets you worked on
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3
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333
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May 18, 2023
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Is it possible to make a non-game application with UE5?
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1
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1027
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April 5, 2022
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UE5 Preview 2 Arcball Rotate in a Makeshift State
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0
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975
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March 30, 2022
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[Feature Request] Custom new map
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0
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394
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April 22, 2017
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Default fonts for UserWidgets
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7
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5680
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August 31, 2016
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Material Comment Bubbles Ruin My Workflow
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3
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874
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August 10, 2016
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Why can't Macros / Functions be sorted?
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4
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399
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March 25, 2016
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UX regression on Open Asset panel
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3
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525
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March 17, 2016
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Simple NavLink improvements
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4
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1133
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November 18, 2015
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