Summary
I’ve got holes in the navmesh, mostly when bounds meet with each other. These holes prevent the AI from traversing there. I have tried changing many settings and nothing has helped so far. Sculpting the landscape helps a bit but doesn’t fully fix it. I would be very glad if someone could help me with this!
What Type of Bug are you experiencing?
AI
Steps to Reproduce
Build paths on a landscape.
Expected Result
No holes on navmesh.
Observed Result
Small holes in navmesh which prevent navigation.
Affects Versions
5.6
Platform(s)
Windows

