Range of influence of directional light. Fade out bug.

In UEFN, when using the Environmental Rig for custom lighting, is it possible to extend the range of the lighting, or does the directional light not work after a certain distance from the Environmental Rig? Point lights, etc. seem to work.

I am not very far from the light source, why does it black out?

It was just an unloading target for World Partiton.

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