I have a project and there are tons of 4K textures, and the whole project is now 60G large.
Is there any plugins that can resize the texture in UE4? I don’t want to export each texture and do it in Photoshop.
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This one does it
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Whats the difference between this and batch editing via property matrix and setting max taxture size ?
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Setting the MaxTextureSize keeps the original resolution on disk, but uses the size you set as the max in-game. When you package your game, the Max Size is what is packaged.
Resizing using a texture tool such as rdTexTools actually resizes the texture on disk as well - more useful to keep the size of the project down - when you’re using source control the commit times can be dramatically reduced.
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