Renanmgs
(Renanmgs)
December 13, 2022, 12:28pm
1
I am trying to render some Nanite foliage btue the TSR is giveing me a lot of grain/noise in the foliage shadows. If you focus in the trees and grass you can see them clearly.
What to do? what is the definitive solution for a crisp and clear render for a Virtual Produciton/InCamera VFX live recording?
Did you try other anti-aliasing methods?
Renanmgs
(Renanmgs)
December 13, 2022, 12:40pm
3
Yes, the TAA is the best one but the image gets more blurier. =z
TSR
TAA
I know… I don’t have a solution. It’s related to foliage / Nanite / Lumen. I assume it’s going to improve…
Renanmgs
(Renanmgs)
December 13, 2022, 1:26pm
5
It has to be a way sisnce they releases Fortnite in 5.1 and there is no grain in their foliage as se can see here:
That would be a very non-vanilla version of the engine. I also don’t see any moving foliage.
Renanmgs
(Renanmgs)
December 13, 2022, 1:44pm
7
My grass dont move as well, but the noise in the TSR is just too strong.
1 Like
Renanmgs
(Renanmgs)
December 15, 2022, 11:58am
8
I just downloaded the MAWI Redwood Forest | Unreal Engine 5.1 Nanite Demo and they managed to avoid this noise in the shadows, i just need to know how =z
I know they are very into ‘early Z pass’, you might try that?
Enabling Early Z pass on Masked materials in render settings is giving me a huge boost in a scene with tons of foliage. However, it is unable to render 2d sprites in some areas while causing jagged shadows of characters in one area. I initially thought that the jagged shadows were being caused because of something else. Turning Early Z pass off or setting it to automatic fixes the shadow issue but brings back the overdraw and shader complexity.
My questions:
>I have been reading up on early Z …
Renanmgs
(Renanmgs)
December 15, 2022, 12:16pm
10
Having a look at it right now, ty!
1 Like
I just though, that’s probably not the answer, as it’s enabled on a project wide basis…
Maybe contact them and ask?
Renanmgs
(Renanmgs)
December 15, 2022, 12:23pm
12
Well, I commented on their video asking for a solution LOL aahahha.
Besides that, I rendered my scene in 4 hours with MRQ and it look soo nice! Just having a little problems with some foliage shadows bumping from nothing in the begining, but I am pretty happy. (HD Version )
Now in realtime it is just impossible because of this current problem in the foliage shadows.
Renanmgs
(Renanmgs)
December 15, 2022, 12:44pm
13
Tried all of the pass settings, not a single change. Sad.
You can contact them directly, I have, they answer…
support@mawiunited.com
1 Like
Renanmgs
(Renanmgs)
December 15, 2022, 12:57pm
15
WIll try that, thanks very much!
1 Like
Be specific. Engine version, nanite or not etc…
Renanmgs
(Renanmgs)
December 18, 2022, 3:29am
19
No awnsers yet, really frustrating, dont wanna giveup in this project butdamn this is a huge let down.
Look at all this flickering and artifacts, such a mess…
Just keep going. I imagine they will release 5.1.1 soonish…