The Use of Google PAD Plugin
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27
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4587
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April 6, 2025
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Did they fix android lighting in ue5.54 yet?
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0
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26
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April 6, 2025
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Actor Deletion in large level slow
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4
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1008
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April 4, 2025
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Android Package Name Containing "build" fails to copy generated JAVA files
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3
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11
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April 4, 2025
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[4.27] Play Asset Delivery - no download progress update
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2
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114
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April 2, 2025
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AAPT2 Error or Android Storage Permission
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0
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43
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March 31, 2025
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UE 5.4.4: iOS Provisioning Profiles and Certificates Not Found/Won't Import
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8
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480
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March 26, 2025
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Cannot build for Android because of Gradle Error
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22
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13777
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March 31, 2025
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Androidmanifest.xml build failed
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4
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208
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March 31, 2025
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Online Subsystem IOS fails to load on remote build
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0
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17
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March 28, 2025
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Mobile input - Custom Mobile Ui and builtin Jostick takes single touch input
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0
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10
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March 27, 2025
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Any plans to update UE4.27-plus branch to support Xcode 16?
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7
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445
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March 27, 2025
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XCodeのバージョンアップ後のCook処理が終了しない
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0
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27
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March 27, 2025
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Is it possible to replace GameActivity with a custom Activity? If so, how to do it?
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0
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23
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March 26, 2025
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How to create a project for VR (Pico) so that it does not fit into the “Unknown Sources” category?
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1
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134
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March 25, 2025
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Which device profile is used during android packaging to clamp texture resolution?
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1
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589
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March 25, 2025
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Remove green border around Android application
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2
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992
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March 25, 2025
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Slightly Moving Objects When I Use Ctrl + W
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5
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762
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March 25, 2025
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Per Instance Random material on an ISM not working when packaged to Android
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1
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20
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March 24, 2025
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Why are the controls not accessible ???
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2
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55
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March 24, 2025
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Android Project not building in UE 4.8.1
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7
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5895
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March 23, 2025
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I want to change basicTheme instead of the initial thing "Theme.Black.NoTitleBar.Fullscreen."
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1
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975
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March 22, 2025
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Runtime Error in Xcode When Generating Mesh Data for Mobile AR Build
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3
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25
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March 21, 2025
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Unreal crash when load instance object of component
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1
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40
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March 21, 2025
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UE4 github VS2022 com.google.android.gms.plus ANDROID
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2
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772
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March 20, 2025
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Unreal 5.5 iOS build that can be uploaded to TestFlight
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0
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52
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March 20, 2025
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i am also having this issue when packaging for android LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_11 and i am usin
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1
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144
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March 19, 2025
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How to package game with one file larger than 2 GB for Android?
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4
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63
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April 18, 2025
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Xcode's metal shader compiler was not found, verify Xcode has been installed on this Mac and that it has been selected in Xcode > Preferences > Locations > Command-line Tools.
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1
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19
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March 19, 2025
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Cannnot collect pso files
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1
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32
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March 19, 2025
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