VulkanStagingBuffers 持续增长

android 手机 场景静置状态下VulkanStagingBuffers 持续增长

Hi Qi Song,

That appears to be a bug in the stat tracking of the VulkanStagingBuffer stat. The stat only appears to be updated on staging buffer acquisition, but doesn’t on staging buffer release. We will look into a fix, and have logged a ticket https://issues.unrealengine.com/issue/UE-350403.

Thank you for bringing this to our attention.