IOS 26 SDK

Hello everyone,

I’m building an iPad app with Unreal Engine. It was working fine on my device, but after upgrading to iOS 26 it stopped working.

From what I can tell, this seems to be an SDK issue since UE5 currently supports up to Xcode 16.9 (and older).

My question is: how long should we expect to wait until UE adds support for the new iOS SDK?

Thanks in advance for any guidance.

Hi @Theo_T adding answer here on top of direct comms for wider visibility to others who may be in a similar situation.

You will need to update the following: Engine/Config/Apple/Apple_SDK.json

And change the MaxVersion value to 26.9.0

This is the segment of the JSON file…

// Xcode versions

“MainVersion”: “14.1”, “MinVersion”: “14.1.0”, “MaxVersion”: “16.9.0”,

Kind regards,

Simon

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Hey Theo! Yeah, that’s been a common issue since iOS 26 dropped. Unreal Engine usually needs a bit of time to catch up with new sdks — especially when apple makes bigger changes. For now, the safest move is to stick with Xcode 16.9 or the last compatible iOS version when packaging your project.

Epic typically releases sdk support updates within a few weeks or in the next minor UE patch once they’ve fully tested it. You can also keep an eye on the Unreal Engine GitHub or release notes — they usually mention sdk compatibility there first.