Wierd spakle in mehuman body UE 5.5

Hi everyone, UE5.5 user here and though I have been using Unreal for a bit now
I add metahuman to scene
when render metahuman it getting spalkels around the metahuman.
any help!!


Greetings @Ru1Wasantha!

From your provided s creenshots, this looks like a conflict between Lumen and Metahuman. Similar issues have been encountered in the following threads, please test the solutions implemented here:

turn off the bloom get good result. but still see some sparkles. its come only around the metahumans.